|
![](/i/fill.gif) |
On Mon, 12 Nov 2001 12:29:03 -0500, "Tony[B]" <ben### [at] catholic org> wrote:
> I don't like the sound of what Altavista just translated that to...
As I understand (but mostly I don't understend) there is something wrong with
Intel compiler. It produces wrong image for POV 3.1 (I recognized 3.1 becose no
switch line within bar). But I wonder - could it be bug within POV not within
compiler? How they verified this? There is always possibility of bug in POV (but
I hope not).
ABX
--
#declare _=function(a,b,x){((a^2)+(b^2))^.5-x}#default {pigment{color rgb 1}}
union{plane{y,-3}plane{-x,-3}finish{reflection 1 ambient 0}}isosurface{ //ABX
function{_(x-2,y,1)|_((x+y)*.7,z,.1)|_((x+y+2)*.7,z,.1)|_(x/2+y*.8+1.5,z,.1)}
contained_by{box{<0,-3,-.1>,<3,0,.1>}}translate z*15finish{ambient 1}}//POV35
Post a reply to this message
|
![](/i/fill.gif) |